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Channel: Engagement Design » Ruud Koorevaar
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Jane McGonigal: The Science Behind SuperBetter

Photo: Will Play Games for Change Earlier on we talked about SuperBetter as a means to beat stress. Today, Jane McGonigal’s talk on TED about the foundation of SuperBetter was released to the public....

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Foursquare revisiting gamification?

Foursquare is a big player in the field of gamification. In fact, some see the app as an “initiator” of gamification, one of the leading forces that has made gamification recognizable. But recently,...

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Sticks and Stones Gamification

Gamification is often seen as a practice which relies on all kinds of technology, such as mobile phones, multitudes of apps, geolocation systems, sophisticated online activity trackers, and so on....

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Google+ Pushing it to the Next Level with Open Page APIs?

Google+ has announced it has now opened up their Page APIs, finally allowing certain third parties to incorporate them in their social services. Contrary to common opinion, users like Google+ more...

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Players vs Users

Text blurbs through Twitter, videos over YouTube, images on Pinterest; the three media – text, video and image – are always standing strong, even in the social network hubbub of today. We use them...

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Lessons from Game Designers

It’s no revelation when I say that games are an important aspect to gamification. They are a core source for design choices. Games tell us how we can give the user, or even the player, an engaging...

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A Look at a Dystopian Tomorrow?

Ever had a date where you wanted to score… points? No? Well, you might in another time. Two graduate students from the Bezeleal Academy of Arts and Design in Jerusalem have envisioned this with their...

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Changing Dynamic in How we Use Apps?

Today sees the launch of iPhone app Saga. Similar to Siri, this is an app that serves you as a companion, giving you tips and directions. But Saga takes on a slightly different direction. Rather than...

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Taking World of Warcraft into the classroom

I recently spoke to a teacher about his wish to add a touch of gamification to his classes, just to make it that little bit more interesting for his 15 years old-ish students. It immediately got me...

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Gamification: where did the games go?

It seems everyone talks about the possible results of gamification. It is lauded as an innovative solution which can show juicy results like strong user retention and high conversion rates. And how to...

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